When The Tale of Zelda: Golden Princess released cross-platform for the Wii as well as GameCube in 2006, it fulfilled the dreams of numerous followers that wanted an elder Zelda game. Ocarina of Time, as well as Majora'’ s Mask especially, had been relatively dark in style and art design, while Wind Waker was originally tainted for its cartoonish graphics and also vibrant colors. Twilight Princess proved to be a substantial success, marketing a lot more copies than Wind Waker, and seemingly confirmed that a practical and major layout was the future of Zelda.
Twilight Princess was really so effective that a number of the designers quickly began dealing with a direct sequel to the Legend of Zelda game, meant to be a side tale comparable to just how Majora'’ s Mask associates with Ocarina of Time. However, the job was sidelined so a play test could be created for what would at some point turn out to be Link'’ s Weapon Training. Shigeru Miyamoto wished to make a Zelda video game that could use the Wii Zapper, an outer developed to house the Wii Remote and Nunchuck for playing shooters.Join Us the legend of zelda twilight princess iso website He assured the Twilight Princess dev group that if the prototype video game flopped in a focus group examination, Nintendo would certainly switch gears to the sequel that had already started being developed. The Weapon Training was a huge success in play examinations though, and also Miyamoto'’ s vision became a reality, with a Twilight Princess sequel never seeing the light of day.
The details comes from a video clip by DidYouKnowGaming on YouTube regarding different Zelda video games that never ever completed advancement. A sequel for Weapon Training was additionally pitched, hoping to introduce competitive multiplayer and perhaps a first individual point of view, however was rejected by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Game Kid Breakthrough as well as a 3rd 4 Swords video game on the DS, never got off the ground either.
A Direct Golden Princess Follow Up Might Have Been Terrific
The Hyrule of Golden Princess is large and expansive. It'’ s not quite as honestly huge as the Great Sea in Wind Waker, but the setting definitely could have presented brand-new region for a Twilight Princess follow up. Nevertheless, an entire other land akin to Majora'’ s Mask ‘ s Termina could have been created if needed. Twilight Princess includes several of Zelda'’ s best dungeons, and also introduces imaginative items really late in the video game, where their use is limited. A follow up may have permitted a few of the late video game concepts to be extra fleshed out or made use of in brand-new ways.
This is specifically true for the Dual Clawshot, which was given to the gamer in the video game'’ s final dungeon before Hyrule Castle and also was so enjoyable that it ought to have been provided the possibility to be made use of in more instances. Followers had to wait five years to get their hands on the item once again when the Double Clawshot came back in Skyward Sword. It'’ s unfortunate that the Golden Princess sequel never ever pertained to fruition, taking into consideration the compelling narrative options handling Midna and also the Twilight Realm, and it'’ s even more discouraging to hear that it never ever happened due to the fact that it was taken over by a shooter spin-off.